Cataclysm has struck and left the world fractured and torn. You, and the remains of the Human race, are at war for your very survival. Command your troops to protect your Castle and rebuild the world in Air Kingdoms, a fast-paced, fully 3D action strategy game. Control armies of fantastical heroes and creatures across the shattered remnants of the realm. Air Kingdoms delivers the depth of a strategy game with the accessibility, quick rewards, and immediate fun of a mobile platform while still transporting players to a rich, immersive world at war.




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BubbleZap is a small, independently funded game studio founded in 2008 and located in beautiful Monroe Washington. We're dedicated to using continuous player feedback to create the best possible games and rely on the individual talents of each and every person to create them. There’s so much to do with mobile technologies; if we haven’t seen it, we make it! We want to utilize the mobile space with it’s new opportunities and technologies to create profoundly different ways to experience entertainment. Above all, we’re proud of who we are, and everything we do.



We want to find ambitious people who demonstrate integrity, intelligence and the ability to make things happen. We want a strong cultural fit, sharing a commitment to building a top tier company. You want to be with us because we're committed to finding, training and growing all our people! We're dedicated to excellence and continuous player feedback to create the best gaming experiences, and if you are too then contact us!

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3d Artist

What you get to do every day:

  • Ability to estimate and deliver assets in a timely manner. 
  • Create a range of concept art that includes thumbnails, sketches, model sheets and illustrations.
  • Match style and vision of the games including character, environment and logo
  • Designing, modeling and texturing 3d game assets and environments.
  • Collaboratively working with systems developers to create assets conforming to technical and game engine specifications

What you bring to the role:

  • Possess extensive knowledge of working with 3D modeling software (Maya and ZBrush)
  • Experience working within the Unity3D art pipeline.
  • Self-Motivated, team player with excellent communication skills.
  • Excellent low-polygon modeling, texturing, lighting
  • Proficiency with the Adobe Creative Suite – Photoshop and Illustrator in particular
  • Relevant game production experience with shipped title(s)


  • UI design skills

To Apply:
To apply for this position, submit a single PDF document containing the following items, in the following order:
A cover letter.
A resume.
Make the filename of your submission something similar to "firstname_lastname.pdf". Email it to as an attachment, under the subject line "3D Artist". We will confirm receipt of your application materials by e-mail.

Other Information:

Our offices are located in Monroe, WA, just northeast of the Seattle area. Candidates not already living within commuting distance must be willing to relocate.  We can only consider U.S. citizens for this position.

We hope to fill this position as soon as possible. Application materials will be reviewed on a rolling basis starting immediately.